Wayverb
wayverb::core::geo::ray Class Referencefinal

I would do this with a struct, but rays have an invariant: More...

#include <geometric.h>

Public Member Functions

 ray (const glm::vec3 &position, const glm::vec3 &direction)
 
glm::vec3 get_position () const
 
glm::vec3 get_direction () const
 

Detailed Description

I would do this with a struct, but rays have an invariant:


The documentation for this class was generated from the following files: